
Illustration by Lune Rouge. Used under the official card data terms.
Water · Common · Card #102
Murmurs of Black Coral
- HP
- 400
- Spamtons / turn
- 2
- Element
- Water
- Rarity
- Common
Abilities
Whisper
Cooldown 1Accuracy 100%Crit 1% (×2)Heal 10 Water Base healing increases by 3
Aquatic Breath
Cooldown 1Accuracy 100%Crit 1% (×2)Deal 10 Water damage Water bonus (+1)
Skills & Passives
Multiplier
rareElemental bonuses are doubled for this card's damage and heals
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Shared Shield
Increases the elemental resistances of all allied cards by (+10%).
- 2
Roulette
All of this card's abilities gain Echo (10%).
- 3
Shadow Field
Shadow bonus (+7).
Resistances
Fire
10%
Water
5%
Earth
0%
Nature
7%
Light
0%
Shadow
7%
Playing Murmurs of Black Coral
Murmurs of Black Coral is a common Water card generating 2 Spamtons per turn with 400 HP. Its signature abilities are Whisper and Aquatic Breath; It brings healing. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
The many deposits of Poison Gas in the Blazing Sea turned its depths black as oil. Without the introduction of Scorch to Dragheïr, the pollution would have spread and rendered the forge unusable. During their pilgrimages, young people from Nordvinter sometimes encounter a mound of putrid flesh and rock soaked in a viscous substance. These many-polyped creatures cannot move. Mindless and carried by the winds, they pose no direct threat to the city. Abyssal Galleys nevertheless represent a grave danger to anyone crossing the Blazing Sea.
Decks featuring Murmurs of Black Coral
More Water cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




