
Illustration by Nenaosu. Used under the official card data terms.
Water · Rare · Card #69
Scorch, the Ignited Lizards
- HP
- 350
- Spamtons / turn
- 7
- Element
- Water
- Rarity
- Rare
Abilities
Flameflow
Cooldown 1Accuracy 100%Fire bonus (+3) Water bonus (+3) Earth bonus (+3)
Skills & Passives
Ancient Healing
commonAt the start of each turn, the card recovers 4% of its max HP
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
New Life
Starts the game with either the Phoenix or Graveyard passive, chosen at random.
- 2
Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
- 3
Debt
Both players start with a debt of (-20) Spamton.
Resistances
Fire
5%
Water
5%
Earth
5%
Nature
5%
Light
5%
Shadow
5%
Playing Scorch, the Ignited Lizards
Scorch, the Ignited Lizards is a rare Water card generating 7 Spamtons per turn with 350 HP. Its signature ability is Flameflow. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
These days, a shamanic people led by the sage Keria live in the wild lands of northern Emeldarion. They cultivate plants and raise animals, all attuned to and nourished by the element of Fire. Scorch are small igneous lizards that help preserve the aquatic ecosystem. They feed on pollutants found in the water, whether mineral or plant-based. The lizards dry them inside their large mouths, then burn them in their stomachs. This unusual digestive process can cause fiery burps.
More Water cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




