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Scorch, the Ignited Lizards — official Water Rare card art by Nenaosu

Illustration by Nenaosu. Used under the official card data terms.

Water · Rare · Card #69

Scorch, the Ignited Lizards

HP
350
Spamtons / turn
7
Element
Water
Rarity
Rare

Abilities

  • Flameflow

    Cooldown 1Accuracy 100%

    Fire bonus (+3) Water bonus (+3) Earth bonus (+3)

Skills & Passives

  • Ancient Healing

    common

    At the start of each turn, the card recovers 4% of its max HP

Talents

Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.

  • 1

    New Life

    Starts the game with either the Phoenix or Graveyard passive, chosen at random.

  • 2

    Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

  • 3

    Debt

    Both players start with a debt of (-20) Spamton.

Resistances

  • Fire

    5%

  • Water

    5%

  • Earth

    5%

  • Nature

    5%

  • Light

    5%

  • Shadow

    5%

Playing Scorch, the Ignited Lizards

Scorch, the Ignited Lizards is a rare Water card generating 7 Spamtons per turn with 350 HP. Its signature ability is Flameflow. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.

These days, a shamanic people led by the sage Keria live in the wild lands of northern Emeldarion. They cultivate plants and raise animals, all attuned to and nourished by the element of Fire. Scorch are small igneous lizards that help preserve the aquatic ecosystem. They feed on pollutants found in the water, whether mineral or plant-based. The lizards dry them inside their large mouths, then burn them in their stomachs. This unusual digestive process can cause fiery burps.
Creature · Emeldarion · Prosperous Era

More Water cards

Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).