
Illustration by le_yack_albinos. Used under the official card data terms.
Water · Common · Card #82
Prankster Whale
- HP
- 1000
- Spamtons / turn
- 7
- Element
- Water
- Rarity
- Common
Abilities
Hydroluck
Cooldown 3Accuracy 100%Crit 1% (×2)Deal 35 Water damage Echo (50%)
Hahahahahaha
Cooldown 6Accuracy 100%Caster's critical (+50%)
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Blue Whale
Increases this card’s HP by (+200)
- 2
Hardening
Increases this card’s elemental resistances by (+15%).
- 3
Cavalry
Increases the max HP of all other allied cards by (+100)
Resistances
Fire
5%
Water
5%
Earth
5%
Nature
5%
Light
5%
Shadow
5%
Playing Prankster Whale
Prankster Whale is a common Water card generating 7 Spamtons per turn with 1000 HP. Its signature abilities are Hydroluck and Hahahahahaha. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. Pods of unusual cetaceans migrate from the Ocean of the Depths. Prankster Whales delight in teasing Lumethian ships, often greeting them by pretending to capsize them. Their journeys are equally strange: they travel back and forth between the Ocean of the Depths and the Nimbus Sea. The Alphilan people are clearly involved somehow, but the mystery remains unsolved.
More Water cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




