
Illustration by Embers. Used under the official card data terms.
Nature · Legendary · Card #255
Verdelune
- HP
- 1000
- Spamtons / turn
- 5
- Element
- Nature
- Rarity
- Legendary
Abilities
Multi-Foliage
Cooldown 3Accuracy 50%Crit 5% (×3)Deal 10 Nature damage Random Deal 20 Nature damage Deal 30 Nature damage Deal 40 Nature damage
Truce
Cooldown 4Accuracy 100%Crit 1% (×2)Heal 60 Nature Resistance to all elements (+10)
Skills & Passives
Temporality
legendaryDecreases cooldowns by 1
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Length
At the start of your first turn, a random enemy card receives "Eternity"
- 2
Critical
Critical bonus (+10%).
- 3
Last Breath
Applies Temporality to all your cards when this card dies
Resistances
Fire
5%
Water
5%
Earth
5%
Nature
5%
Light
5%
Shadow
5%
Playing Verdelune
Verdelune is a legendary Nature card generating 5 Spamtons per turn with 1000 HP. Its signature abilities are Multi-Foliage and Truce; It brings healing. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
With the single continent freshly shattered, the environmental imbalance couldn't easily right itself — because of far too much elemactive activity in the aftermath of the divine war. The Eternal Verdelune took on a role of regulation. It sees to the needs of the growing plants on the Surface. Meeting it is exceedingly rare and heralds good harvests. Be careful not to disturb it in its work — its disappearance, they say, would wither the crops and pollute the waters.
More Nature cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




