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Shado, Abyssal Scourge — official Shadow Common card art by quetrax

Illustration by quetrax. Used under the official card data terms.

Shadow · Common · Card #63

Shado, Abyssal Scourge

HP
800
Spamtons / turn
11
Element
Shadow
Rarity
Common

Abilities

  • Tenebr'heal

    Cooldown 3Accuracy 100%Crit 1% (×2)

    Deal 40 Shadow damage Shadow bonus (+3) Vampirism

Skills & Passives

  • Ancient Healing

    common

    At the start of each turn, the card recovers 4% of its max HP

  • AoE

    common

    Attacks and heals adjacent targets for 20% of the damage dealt

Talents

Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.

  • 1

    Resilience

    While this card's HP is below 50%, its elemental resistances increase by (+25%).

  • 2

    Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

  • 3

    Soul Armor

    Whenever a card on the field dies, this card's elemental resistances increase by (+10%)

Resistances

  • Fire

    24%

  • Water

    5%

  • Earth

    15%

  • Nature

    15%

  • Light

    15%

  • Shadow

    5%

Playing Shado, Abyssal Scourge

Shado, Abyssal Scourge is a common Shadow card generating 11 Spamtons per turn with 800 HP. Its signature ability is Tenebr'heal. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.

Abyssal monsters possess indescribably horrific forms. These demonic creatures were encountered during the Oniyx expedition, a terrifying venture into the depths of the temple of Zaar’Phahl in Shal’Zaar. While seeking a way out of the Abyss, the group encountered new abyssal scourges. Their forms were difficult to describe, but after their initial fright, the explorers realized that these monstrosities were pointing them toward the exit. Trusting them was their last hope. These unlikely guides mowed down monsters like wheat, wielding weapons fed by the elemental chaos of the place. The specters thus kept the Abyss from spilling onto the Surface, giving the survivors time to raise fortifications around the breach. They were named “Shado,” from shadow without its W: as the initial of win, that letter had no place in an endless battle where victory could never be achieved. The temple of Zaar’Phahl is adorned with countless decorations in their honor.
Nightmare · Abyss · Age of the Deities

More Shadow cards

Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).