
Illustration by Euphy. Used under the official card data terms.
Earth · Legendary · Card #256
Serpentine Heraldess
- HP
- 900
- Spamtons / turn
- 9
- Element
- Earth
- Rarity
- Legendary
Abilities
Eternal Constriction
Cooldown 5Accuracy 50%Crit 1% (×2)Deal 35 Earth damage Random X6
Sacrifice
Cooldown 1Accuracy 100%[Cost 10 Earth] Fully heals itself
Skills & Passives
Eternity
legendaryIncreases cooldowns by 1
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Shadow Field
Shadow bonus (+7).
- 2
Doomed Hour
Applies Eternity to all enemy cards when this card is killed.
- 3
Transition
When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
Resistances
Fire
5%
Water
5%
Earth
5%
Nature
5%
Light
5%
Shadow
5%
Playing Serpentine Heraldess
Serpentine Heraldess is a legendary Earth card generating 9 Spamtons per turn with 900 HP. Its signature abilities are Eternal Constriction and Sacrifice; It brings healing. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
They say six children were born with a rune on their hand. In Shal'Zaar, in a village of monster hunters, a young girl can communicate with her mind. The moment she forms a link, her eyes seem filled with a purplish liquid. With her power, she tamed some of the most terrifying creatures of the Presolda jungle — tropical snakes and other dinosaurs that now aid monster hunters. For all these feats, she earned the title of Heraldess, a divine envoy echoing the vanished regent.
More Earth cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




