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The Wild Carrier — official Earth Common card art by Simdof

Illustration by Simdof. Used under the official card data terms.

Earth · Common · Card #58

The Wild Carrier

HP
1000
Spamtons / turn
7
Element
Earth
Rarity
Common

Abilities

  • Stronghold

    Cooldown 4Accuracy 100%

    Apply Taunt for 2 turns

Skills & Passives

  • Punching Bag

    common

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

Talents

Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.

  • 1

    Focus

    At the start of each turn, this card has a 25% chance to gain Taunt.

  • 2

    Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

  • 3

    Cavalry

    Increases the max HP of all other allied cards by (+100)

Resistances

  • Fire

    10%

  • Water

    10%

  • Earth

    10%

  • Nature

    10%

  • Light

    10%

  • Shadow

    10%

Playing The Wild Carrier

The Wild Carrier is a common Earth card generating 7 Spamtons per turn with 1000 HP. Its signature ability is Stronghold. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.

Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Carrier of Shal'Zaar, in the wild, is one of the few creatures able to stand against the desert's Abyssal threat. Its abilities make it a top pick to tame — for combat or for hauling goods. Monster hunters live in harmony with herds of Carriers.
Creature · Shal'Zaar · Prosperous Era

Decks featuring The Wild Carrier

More Earth cards

Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).