
Illustration by Krisakx. Used under the official card data terms.
Fire · Common · Card #151
Minion of Flames
- HP
- 800
- Spamtons / turn
- 9
- Element
- Fire
- Rarity
- Common
Abilities
Sweet Home
Cooldown 2Accuracy 100%Crit 1% (×5)Heal 25 Fire Random Heal 25 Fire Heal 25 Fire
Skills & Passives
AoE
commonAttacks and heals adjacent targets for 20% of the damage dealt
Berserk
commonAll your cards' damage and heals are increased by 12%
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Length
At the start of your first turn, a random enemy card receives "Eternity"
- 2
Inscribed
The card is immune to Vanish effects
- 3
Evolution
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
Resistances
Fire
5%
Water
5%
Earth
5%
Nature
5%
Light
5%
Shadow
5%
Playing Minion of Flames
Minion of Flames is a common Fire card generating 9 Spamtons per turn with 800 HP. Its signature ability is Sweet Home; It brings healing. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
In the great forge of Logaïr, gigantic creatures churned the lava of Mount Vulcan. The unique work of the Minions of Flames — which no one could replicate at such temperatures — made the craftsmanship of Hadeïr prosperous and essential. Outside of Oniyxia, it was the Oniyx's favorite city. Many Olforgeurs worked the materials alongside passionate artisans. Without the Minions of Flames, the runic weapons could never have been forged. They made Logaïr the finest forge in the world in its time.
Decks featuring Minion of Flames
More Fire cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




