
Illustration by Manayel. Used under the official card data terms.
Light · Common · Card #233
Hatchlings of Midas
- HP
- 500
- Spamtons / turn
- 8
- Element
- Light
- Rarity
- Common
Abilities
Chirp-chirp-chirp
Cooldown 2Accuracy 100%Crit 1% (×2)Heal 10 Light Heal 10 Light Heal 10 Light Heal 10 Light Light bonus (+3)
Quintet
Cooldown 2Accuracy 100%Base damage and healing increase by 2
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Breath-8
Gains the Elemental Breath attack at the start of turn 8
- 2
Reckless
Immediately applies "Random Metamorph" to this card and grants (+500) HP.
- 3
Paradox
This card's resistances are inverted: positive ones become negative, and vice versa.
Resistances
Fire
-10%
Water
-19%
Earth
14%
Nature
13%
Light
15%
Shadow
14%
Playing Hatchlings of Midas
Hatchlings of Midas is a common Light card generating 8 Spamtons per turn with 500 HP. Its signature abilities are Chirp-chirp-chirp and Quintet; It brings healing. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Hatchlings of Midas are said to be the offspring of the Glimmers of Hope. It hasn't yet been proven, due to the difficulty of Aelther's restrictions — its fauna and flora are hard to observe. Their nest is perched high, at the height of the tallest trees. They only become visible during the ascent of the Celestial Mount, when the summit comes to eye level.
Decks featuring Hatchlings of Midas
More Light cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




