
Illustration by Takoo. Used under the official card data terms.
Fire · Common · Card #259
Dragon of the Infernal City
- HP
- 750
- Spamtons / turn
- 10
- Element
- Fire
- Rarity
- Common
Abilities
Draconic Duality
Cooldown 2Accuracy 100%Crit 1% (×2)Choice Deal [15 to 40] Fire damage ---------- or ---------- Deal [15 to 40] Shadow damage
Skills & Passives
Freeze
epicWhen this card deals damage or heals, it freezes the target: it cannot act until the end of the opponent's next turn. Further damage, healing, or a new Tox shatters the ice and deals 60 damage.
Talents
Unlock one talent slot per duplicate pulled. Opponents cannot see which talents you run.
- 1
Fire Heart
Start the game with the "Fireheart" passive
- 2
Shadow Heart
Start the game with the "Shadowheart" passive
- 3
Immunity-8
Applies the "Immunity" passive on turn 8
Resistances
Fire
20%
Water
15%
Earth
15%
Nature
15%
Light
16%
Shadow
16%
Playing Dragon of the Infernal City
Dragon of the Infernal City is a common Fire card generating 10 Spamtons per turn with 750 HP. Its signature ability is Draconic Duality. Element bonuses and Tox Shop passives amplify everything it does — build around its strengths and review the deck building guide for team patterns.
At the heart of Mount Vulcan lived a powerful Dhöggeïr. Its nest became the foundation of Logaïr’s first structures, and the great Forge City gradually grew under its protection. A bond of trust developed between the creature and the successive Fire Kings. Each King taught the Dhöggeïr language to his heir so that the new ruler could communicate with it in turn. No one knows what became of the creature after the corruption of Fire, but Hadeïr’s condition bodes ill. Many believe it took the form of an Abyssal Dragon.
More Fire cards
Data snapshot: official SPAMdex, patch 1.23 (reviewed 2026-10-15).




